4 Player
-72 territories
-54 land, 18 sea
-7 Regions: The Pale, Deep-Glint Marshes, Hissthess Jungle, Korhan Steppe, The North, The Sea-Swell Gauntlet, Giilora
-60 supply available
-80 power available
1. Spread out board
2. 5 neutral faction markers are placed on The Iron Pits, Jorn, Frost Kraken Isle, The Bone Woods, and one more controlled by the Enclave
3. Place the round marker on the sideboard on round 0, put a turn marker on turn 0
4. Each player places their track markers on the three main supremacy tracks: Favor, Field Mastery, World Doctrine, and the Loyalty track:
a. Sanctum – Favor 1, Field 4, World 2, Loyalty 3
b. Terragar – Favor 2, Field 3, World 1, Loyalty 2
c. Gattii – Favor 3, Field 1, World 3, Loyalty 4
d. Lutum – Favor 4, Field 2, World 4, Loyalty 2
5. Shuffle and separate the three event decks: Order, Faction, and World
6. Each player collects 5 supply and 5 power tokens to start
7. Set up units in starting areas…