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 Territory Mechanics

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Renmulus
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Renmulus


Posts : 492
Join date : 2008-09-22
Age : 32

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PostSubject: Territory Mechanics   Territory Mechanics Icon_minitimeWed Aug 14, 2013 9:22 pm

These borders split up the land by geography and lore.
Controlling different territories will grant you different bonuses such as some may give you supply, others muster points, etc.

There are two main types of territories
-Land (these have the main prize and hold all the valuable places)
-Sea (these will provide a faster way to travel and a way to get up behind people and opens to new pathing)
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Renmulus
Creator
Creator
Renmulus


Posts : 492
Join date : 2008-09-22
Age : 32

Territory Mechanics Empty
PostSubject: Re: Territory Mechanics   Territory Mechanics Icon_minitimeThu Sep 05, 2013 3:43 pm

Whats in a territory?

Each territory will have a card describing what is inside of the territory

The following are the basic stats of a territory
1. Power - determines power token gain and your position on the World Supremacy Track
2. Supply - determines supply token gain
3. Muster - shows the amount of units you may muster their at a time
4. Defense - shows the bonus you gain when defending this territory
5. Establishments - places with establishments allow you to upgrade the stats of the territory
    a. Cities
    b. Strongholds
    c. Ports
    d. Resources
    e. Special
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